Ruins of Adventure
Potion of Frost Giant Control
A small, stoppered flask of opaque blue-white glass.
Category:
potion/oil/substance
Description:
A full draught of this potion must be consumed for its effects to be felt. The drinker can influence one or two frost giants like a charm monster spell. Control lasts for 5d6 rounds. If only one giant is influenced, it is entitled to a saving throw vs. spell with a -4 penalty; if two are influenced, the save is made with a +2 bonus—you’re weakening the effect of the potion.