Bludgeoning vs Animals

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Hit Location Chart

d10 roll Location
1 Right foreleg/wing
2 Left foreleg/wing
3 Right hind leg
4 Left hind leg
5 Tail (for snakes or fish, 1–5 is tail hit)
6–7 Abdomen
8–9 Torso/chest
10 Head

Location: Legs/Wings (1–4)

Severity Effect
1–3 No unusual effect
4 Victim knocked down
5 Knee struck, victim reduced to 2/3 move
6 Foot/wrist broken, 2/3 move
7 Leg injured, 2/3 move, –2 penalty to attacks
8 Hip broken, minor bleeding, no movement, –2 penalty to attacks; wing hit forces crash landing
9 Leg broken, 2/3 move, minor bleeding; wing hit forces immediate landing
10 Knee shattered, 1/3 move, –2 penalty to attacks
11 Hip/shoulder shattered, minor bleeding, no move or attack; wing hit forces crash landing
12 Leg/wing shattered, no move or attack, major bleeding from compound fractures
13+ As 12 above with tripled damage dice

Location: Tail (5)

Severity Effect
1–5 No unusual effect
6 Tip of tail struck; if prehensile, any items carried are dropped, –2 penalty to tail attacks due to pain
7–8 Tail injured, normal animals must save vs. death or retreat in pain; lose any tail attacks
9–10 Tail broken, lose any tail attacks, 1/2 move if animal uses tail for movement
11 Tail crushed, victim stunned 1–3 rounds, lose any tail attacks, no movement or attacks if animal uses tail for movement
12 Tail crushed, pain reduces creature to 1/2 move and –2 penalty on any attack, minor bleeding; no move or attack if animal uses tail for movement
13+ As 12 above with tripled damage dice

Location: Abdomen (6–7)

Severity Effect
1–3 No unusual effect
4 Victim stunned 1d6 rounds
5 Abdomen struck, victim stunned 1 round and reduced to 1/2 move
6 Abdomen struck, victim stunned 1d6 rounds, reduced to 1/2 move
7 Abdomen injured, 1/2 move, –2 penalty to attacks
8 Spine broken, no move, –4 penalty to attacks
9 Abdomen injured, minor bleeding, 1/2 move and –2 penalty to attacks
10 Abdomen injured, no move or attack, minor internal bleeding
11 Spine crushed, no move or attack, major internal bleeding
12 Abdomen crushed, victim reduced to 0 hit points with severe internal bleeding
13+ As 12 above with tripled damage dice

Location: Torso (8–9)

Severity Effect
1–3 No unusual effect
4 Knockdown, stunned 1d4 rounds
5 Torso struck, victim stunned 1 round and reduced to 1/2 move
6 Torso struck, stunned 1d6 rounds, 1/2 move
7 Spine struck, 1/2 move, –2 penalty to attacks
8 Torso injured, minor internal bleeding, no move or attack
9 Ribs broken, minor internal bleeding, 1/2 move, –2 penalty to attacks
10 Ribs broken, major internal bleeding, no move or attack
11 Spine crushed, victim reduced to 0 hit points with severe internal bleeding
12 Torso crushed, victim killed
13+ As 12 above with tripled damage dice

Location: Head (10)

Severity Effect
1–3 No unusual effect
4 Victim stunned 1d6 rounds
5 Snout struck, animal must save vs. death or retreat in pain for 1d10 rounds
6 Head struck, –2 penalty to attacks
7 Jaw injured, stunned 1d6 rounds, 2/3 move, –4 penalty to all attacks
8 Skull broken, animal reduced to 0 hit points and unconscious 1d4 hours
9 Snout/face crushed, minor bleeding, 1/3 move, no bite attacks, –4 penalty to all other attacks
10 Head injured, unconscious 2d4 hours, reduced to 1/2 move and –4 penalty to all attacks for 1d3 months
11 Skull crushed, reduced to 0 hit points, major bleeding, Int, Wis, Cha all drop by 1/2 permanently
12 Skull crushed, immediate death
13+ As 12 above with tripled damage dice

Bludgeoning vs Animals

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