Ruins of Adventure
Leira
- Name: Leira
- Allegiance: Unaligned
- Portfolio: Lies, Deception, Acting, Storytelling, Illusions, Mists, Trickery, Patron of Nimbral
- Titles: Lady of the Mists, Mother of Illusionists, Guardian of Liars, The Mistshadow, The Sly One, The Enigma, The Mist Maiden, The Lady in the Room, The Stage Mistress
- Symbols: A triangular plaque of swirling gray mist, point downwards; Any item which the priest claims is a holy symbol
- Worshipper Alignments: NG, TN, NE, CG, CN, CE
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Core Doctrine: The Truth is a worthless thing to know; worth even less to speak aloud.
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Edicts:
- Make folk everywhere doubt the truth.
- Never speak the truth when a falsehood will suffice.
- Hiding a thing gives it value, by the very act of cloaking.
- Aid hoaxes, cons, and performances wherever you find them.
- Spread stories, rumors, and legends, for these are what make life alluring.
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Anathema:
- Making any verifiably true statement.
- Uncovering a thing that is lost or hidden.
- Exposing someone else’s con, grift, or deceit.
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Edicts:
- Allied Faiths: Azuth, Beshaba, Kelemvor, Mask
- Enemy Faiths: Cyric, Oghma, Tyr
- Pesudonyms: Baravar Cloakshadow (among Gnomes), Hlal (among Dragons)
Base Requirements
- Races: Any
- Classes: Cleric
- Ability Requirements: Reason 14
- Alignments: Chaotic
- Starting Cash: By class
Proficiencies
- Weapon Slots: By class
- Allowed Weapons: Any Small Weapon
- Allowed Armor: Leather Armor, no shields
- Bonus Weapon Proficiencies: none
- Required Weapon Proficiencies: none
- Non-weapon Slots: By class
- Available Groups: Larceny, Performance, Social, and Spiritual
- Bonus Proficiencies: Disguise, Forgery, Religion
- Required Proficiencies: Secret Language (Rauthlek)
- Recommended Proficiencies: Acting, Chicanery, Crowd Working, Fast-Talking, Feign Sleep, Fortune Telling, Hiding, Humanoid Grooming, Prestidigitation, Psionic Mimicry, Seamstress/Tailor, Somatic Concealment, Spellcraft, Ventriloquism, Voice Mimcry
- Forbidden Proficiencies: none
Priest Spheres:
- Major: All, Air, Chaos, Charm, Combat, Necromantic, Protection, Wards
- Minor: Astral, Divination
Overview: Leira was the goddess of deception and illusion, and the patron goddess of liars and illusionists. She was supposedly slain under mysterious circumstances during the Avatar crisis. However, her clerics still gets divine power and claim that Leira is the source.
On the Day of Black Sun, Leira’s greatest deception, the faking of her own death at the hands of Cyric, was revealed. Leira had been hiding in the realm of Kelemvor, shielded by the new Lord of the Dead against his old enemy. While neither of these unlikely allies have taken an active roll in the recent struggles, they continue to form a backbone of resistance to Cyric’s attempts to claim rulership of the pantheon.
Description: The clerics of Leira are fond of wearing soft clothing that is either gray or flat black in hue. Each cleric also has a swirling cloak that is any color that was not chosen for her clothing. The cloak has a large hood, which the cleric often wears drawn over her head, obscuring her features. Clerics of Leira always wear soft-soled shoes. Armor heavier than leather is never worn, shields are not used, and the most favored weapons are short swords, daggers, and garrotes.
Role-Playing: Is Leira dead? Even following the Lady’s reappearance, these clerics enjoy being coy about the answer. The clerics of Leira enjoy playing mind-games with every one, and they never give a straight answer, no matter what the subject or the question. These clerics almost never raise their voices. They speak and move softly, like mist and shadows. Even when they tell the truth, they always seem to be holding back something.
Lies are the currency of clerics of Leira, and they can spin a web of deception better than any other mortals who walk the surface Realms. In fact, they pride themselves on their convincing lies. Many of these clerics learn the basics of acting and disguise as well as their usual clerical training. The better an actor a person is, the more convincing a liar he or she will be.
Clerics of Leira are masters of disguise. They often rent and sell costumes, and, for stiff fees, apply makeup for everyone who desires it (usually folk in some trouble). They actively aid others in cons and deceptions by acting as actors-for-hire, pretending to be spouses, collections agents, brigands, paramours, or even clergy of other faiths.
Special Abilities:
- Clerics of Leira get a saving throw to resist the power of a ring of truth.
- All clerics of Leira have +2 bonuses on their saving throws to disbelieve an illusion.
- Clerics of Leira can cast “phantasmal force”http://www.purpleworm.org/rules/PHB/DD01839.htm once per day. At 3rd level, they can cast improved phantasmal force once per day and at 5th level, they can cast spectral force once per day.
- At 9th level, the cleric’s holy symbol of Leira acts as an amulet of proof against detection and location.
Special Disadvantages:
- Due to their notorious reputation as liars, clerics of Leira also suffer a -4 penalty to reaction rolls with all NPCs who know of their faith.
- Clerics of Leira suffer a -1 penalty to saving throws and attack rolls in direct sunlight.
- Clerics of Leira cannot turn undead.
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