Ruins of Adventure
New Phlan Polity Sheet
Polity Statistics:
Alignment | Lawful Neutral | Economy | 110 | Corruption | 19 |
Form of Government | Council | Loyalty | 35 | Crime | -1 |
Size | |
Stability | 60 | Law | 36 |
Consumption | 35 | Unrest | 8 | Lore | 13 |
Treasury (BP) | [redacted] | Fame | 2 | Society | 40 |
Control DC | 25 | Infamy | 2 | Defense | see below |
Current Edicts (26 Nightal, Year of the Helm):
- Taxation: None
- Promotion: Active
- Holidays: none
- Exploration: Western Coastal Waters
Relationships:
- Treaties: Melvaunt, Thentia, Mulmaster, Zhentil Keep, Hillsfar, Thar
- Embassies: Thay, Damara, Dales Compact
Leadership Assignment:
The Council of New Phlan has suffered some significant setbacks of late. In addition, despite their generally Lawful disposition, shakeups in how the Council is organized happen regularly.
Leadership Role | Character | Bonus | Title (Optional) |
Ruler | Elissa Bivant | +4 Economy | Chair of the Council of New Phlan |
Councilor | Porphyrys Cadorna | +3 Society | Junior Councilman Representative for Zhentil Keep |
General | Werner von Urslingen | +7 Stability | Senior Councilman, Representative for Hillsfar |
Grand Diplomat | Markos Mondaviak | +6 Stability | Junior Councilman Spouse of the Council Chair |
High Priest | Bishop Braccio of Tyr | +3 Loyalty | Bishop of Tyr for the Moonsea Diocese Ex-Officio Council Member |
Magister | Grimnir, Squire of Kryptgarten | +6 Lore | Councilman Squire of Kryptgarden |
Marshal | formerly Mak’kar | -4 Economy | Baron of the Twilight Swamp |
Enforcer | Faelana Beragaion | +8 Loyalty | Clerk of the Council of New Phlan |
Spymaster | Aldron Folbre | +3 Law | Councilman |
Treasurer | Ulrich Eberhard | +9 Economy | Senior Councilman, Representative for Thentia and Melvaunt |
Warden | Preceptor General Geoffroi de Charney | +5 Law | High Priest of Tempus |
Viceroy | N/A | +0 |
Hexes/Districts Controlled
New Phlan (1 District)
- Defense: +4
- Open Lots: 0
- Existing Buildings:
- Waterfront (Port Authority & Docks) — 4 lots
- 4 Temples (Tyr, Sune, Gond, Tempus) — 8 lots
- Town Hall (City Hall) — 2 lots
- Bureau (Justice House) — 2 lots
- 3 Inns (Laughing Goblin, Bitter Blade, Cracked Crown) — 3 lots
- Tavern (Nat Wyler’s Bell) — 1 lot
- Market (Dockside Market) — 2 lots
- Bank (Ibrandulin Interplanar Bank) — 1 lot
- Park (Valhingen Park) — 1 lot
- Shrine (Four Seasons) — 1 lot
- Academy (Training Hall) — 2 lots
- Luxury Store (Aylaran’s Silver Shop) — 1 lot
- Exotic Artisan (Madame Esmerelda’s) — 1 lot
- Smithy (Petroff’s Fine Swords) — 1 lot
- 4 Shops (Cockburn’s Grocery, Jack of All-Trades, Half-a-Loaf, Jerome’s General Store) — 4 lots
- Garrison — 2 lots
- 18 Homes
- 18 Tenements
- Existing Upgrades:
- Paved Streets
- Magical Street Lamps
- City Wall (completely surrounded)
- Special Qualities:
- Bureaucratic Nightmare: The settlement is a nightmarish, confusing and frustrating maze of red tape, official paperwork and petty tyrants in positions of minor power, who relish enforcing all the useless little rules. (Economy -2, Law +2, Corruption +2)
- Well Educated: The settlement’s inhabitants are incredibly well educated. (Lore +1, Society +1)
- Cruel Watch: The settlement’s police force is infamous for its brutality, effectiveness, cruelty and corruption. (Law +2, Corruption +1, Crime -3, Society -2)
Slots | Magic Items For Sale: |
16 Potions/Scrolls | Empty |
3 Miscellaneous Magic Items | 1 (see Jack of All-Trades) |
3 Rings/Rods/Staves/Wands | Empty |
1 Armor/Weapons | Empty |
Textiles District (1 District)
- Defense: +4
- Open Lots: 30
- Existing Buildings:
- Mansion (Cadorna Manor) — 1 lot
- Guildhall (Cadorna Textiles) — 2 lots
- Trade Shop (Textile House) — 1 lot
- Town Hall (Hiring Hall) — 2 lots
- 6 Tenements
- Existing Upgrades:
- City Wall (completely surrounded)
- Special Qualities:
- No Questions Asked: The citizens mind their own business and respect a visitor’s privacy. (Society +1, Lore -1)
- Resettled Ruins1: The Textile District is built amid the ruins of a more ancient structure, little more than a collection of tents and yurts erected in ruined plazas. The ruins provide a ready source of building materials and near-by dungeons to plunder. (+1 Economy, +1 Lore, +1 Miscellaneous Magic Item slot, +1 BP per Turn from salvage)
Slots | Magic Items For Sale: |
1 Miscellaneous Magic Items |
Thorn Island (1 Hex)
- Defense: +8
- Open Lots: 0
- Existing Buildings:
- Fortress of the Faith
- Existing Upgrades:
- Lighthouse
- Fishery (-1 Consumption per turn)
- Notable Features: None
Kryptgarden Barony (1 Hex, 1 District)
- Defense: +10
- Open Lots: 27
- Existing Buildings:
- Castle (Kryptgarden Keep) — 4 lots
- Inn — 1 lot
- Temple (Kryptgarden Pantheist) — 2 lots
- Garrison — 2 lots
- 9 Houses
- Existing Upgrades:
- Farms (-2 Consumption per turn)
- Notable Features: None
LOST HEXES:
Twilight Swamp Barony (1 Hex)
- Defense: +4
- Open Lots: 0
- Existing Buildings:
- Existing Upgrades:
- Fort
- Farms (-2 Consumption per turn)
- Notable Features: None