New Phlan Polity Sheet

Polity Statistics:

Alignment Lawful Neutral Economy 110 Corruption 19
Form of Government Council Loyalty 35 Crime -1
Size 6 5 Stability 60 Law 36
Consumption 35 Unrest 8 Lore 13
Treasury (BP) [redacted] Fame 2 Society 40
Control DC 25 Infamy 2 Defense see below

Current Edicts (26 Nightal, Year of the Helm):

  • Taxation: None
  • Promotion: Active
  • Holidays: none
  • Exploration: Western Coastal Waters

Relationships:

  • Treaties: Melvaunt, Thentia, Mulmaster, Zhentil Keep, Hillsfar, Thar
  • Embassies: Thay, Damara, Dales Compact

Leadership Assignment:

The Council of New Phlan has suffered some significant setbacks of late. In addition, despite their generally Lawful disposition, shakeups in how the Council is organized happen regularly.

Leadership Role Character Bonus Title (Optional)
Ruler Elissa Bivant +4 Economy Chair of the Council of New Phlan
Councilor Porphyrys Cadorna +3 Society Junior Councilman
Representative for Zhentil Keep
General Werner von Urslingen +7 Stability Senior Councilman,
Representative for Hillsfar
Grand Diplomat Markos Mondaviak +6 Stability Junior Councilman
Spouse of the Council Chair
High Priest Bishop Braccio of Tyr +3 Loyalty Bishop of Tyr for the Moonsea Diocese
Ex-Officio Council Member
Magister Grimnir, Squire of Kryptgarten +6 Lore Councilman
Squire of Kryptgarden
Marshal formerly Mak’kar -4 Economy Baron of the Twilight Swamp
Enforcer Faelana Beragaion +8 Loyalty Clerk of the Council of New Phlan
Spymaster Aldron Folbre +3 Law Councilman
Treasurer Ulrich Eberhard +9 Economy Senior Councilman,
Representative for Thentia and Melvaunt
Warden Preceptor General Geoffroi de Charney +5 Law High Priest of Tempus
Viceroy N/A +0

Hexes/Districts Controlled

New Phlan (1 District)

  • Defense: +4
  • Open Lots: 0
  • Existing Buildings:
    • Waterfront (Port Authority & Docks) — 4 lots
    • 4 Temples (Tyr, Sune, Gond, Tempus) — 8 lots
    • Town Hall (City Hall) — 2 lots
    • Bureau (Justice House) — 2 lots
    • 3 Inns (Laughing Goblin, Bitter Blade, Cracked Crown) — 3 lots
    • Tavern (Nat Wyler’s Bell) — 1 lot
    • Market (Dockside Market) — 2 lots
    • Bank (Ibrandulin Interplanar Bank) — 1 lot
    • Park (Valhingen Park) — 1 lot
    • Shrine (Four Seasons) — 1 lot
    • Academy (Training Hall) — 2 lots
    • Luxury Store (Aylaran’s Silver Shop) — 1 lot
    • Exotic Artisan (Madame Esmerelda’s) — 1 lot
    • Smithy (Petroff’s Fine Swords) — 1 lot
    • 4 Shops (Cockburn’s Grocery, Jack of All-Trades, Half-a-Loaf, Jerome’s General Store) — 4 lots
    • Garrison — 2 lots
    • 18 Homes
    • 18 Tenements
  • Existing Upgrades:
    • Paved Streets
    • Magical Street Lamps
    • City Wall (completely surrounded)
  • Special Qualities:
    • Bureaucratic Nightmare: The settlement is a nightmarish, confusing and frustrating maze of red tape, official paperwork and petty tyrants in positions of minor power, who relish enforcing all the useless little rules. (Economy -2, Law +2, Corruption +2)
    • Well Educated: The settlement’s inhabitants are incredibly well educated. (Lore +1, Society +1)
    • Cruel Watch: The settlement’s police force is infamous for its brutality, effectiveness, cruelty and corruption. (Law +2, Corruption +1, Crime -3, Society -2)
Slots Magic Items For Sale:
16 Potions/Scrolls Empty
3 Miscellaneous Magic Items 1 (see Jack of All-Trades)
3 Rings/Rods/Staves/Wands Empty
1 Armor/Weapons Empty

Textiles District (1 District)

  • Defense: +4
  • Open Lots: 30
  • Existing Buildings:
    • Mansion (Cadorna Manor) — 1 lot
    • Guildhall (Cadorna Textiles) — 2 lots
    • Trade Shop (Textile House) — 1 lot
    • Town Hall (Hiring Hall) — 2 lots
    • 6 Tenements
  • Existing Upgrades:
    • City Wall (completely surrounded)
  • Special Qualities:
    • No Questions Asked: The citizens mind their own business and respect a visitor’s privacy. (Society +1, Lore -1)
    • Resettled Ruins1: The Textile District is built amid the ruins of a more ancient structure, little more than a collection of tents and yurts erected in ruined plazas. The ruins provide a ready source of building materials and near-by dungeons to plunder. (+1 Economy, +1 Lore, +1 Miscellaneous Magic Item slot, +1 BP per Turn from salvage)
Slots Magic Items For Sale:
1 Miscellaneous Magic Items

Thorn Island (1 Hex)

  • Defense: +8
  • Open Lots: 0
  • Existing Buildings:
    • Fortress of the Faith
  • Existing Upgrades:
    • Lighthouse
    • Fishery (-1 Consumption per turn)
  • Notable Features: None

Kryptgarden Barony (1 Hex, 1 District)

  • Defense: +10
  • Open Lots: 27
  • Existing Buildings:
    • Castle (Kryptgarden Keep) — 4 lots
    • Inn — 1 lot
    • Temple (Kryptgarden Pantheist) — 2 lots
    • Garrison — 2 lots
    • 9 Houses
  • Existing Upgrades:
    • Farms (-2 Consumption per turn)
  • Notable Features: None

LOST HEXES:

Twilight Swamp Barony (1 Hex)

  • Defense: +4
  • Open Lots: 0
  • Existing Buildings:
  • Existing Upgrades:
    • Fort
    • Farms (-2 Consumption per turn)
  • Notable Features: None

New Phlan Polity Sheet

Ruins of Adventure Brand_Darklight Brand_Darklight