Ruins of Adventure
- Name: Sune
- Allegiance: Gods of Civilization
- Portfolio: Love, Passion, Beauty, Art, Aesthetics, Marriage
- Titles: Firehair, Lady Firehair, Lady Goldheart, The Lady of Love, The Princess of Passion, The Winsome Rose, The Supreme Art Critic
- Symbols: A woman’s face surrounded by a halo of red tresses; A golden heart; A ruby rose
- Worshipper Alignments: Any
Core Doctrine: Some are born beautiful; some achieve beauty; some must have beauty thrust upon them.
- Make all things beautiful.
- True love cannot co-exist with ugliness.
- Inner beauty is nothing if the outside does not match.
- Strive always for perfection in your body and your art.
- Ugliness that cannot be fixed, must be hidden or destroyed.
- Showing love and compassion to an ugly person.
- Being anything less than a perfect physical specimen.
- Allowing a thing you deem ugly to remain on public display.
- Allied Faiths: Eldath, Liira, Shar
- Enemy Faiths: Cyric, Tempus
- Pesudonyms: Berronar Truesilver (among Dwarves), Hanali Celanil (among Elves), Iallanis (among Firbolgs), Luthic (among Orcs), Sheela Peryroyl (among Halflings)
- Races: Any
- Classes: Cleric
- Ability Requirements: Appearance 16, Reason 11
- Alignments: Non-Evil
- Starting Cash: By class
- Weapon Slots: 1 slot, no additional
- Allowed Weapons: As Thief
- Allowed Armor: None
- Bonus Weapon Proficiencies: none
- Required Weapon Proficiencies: none
- Non-weapon Slots: By class
- Available Categories: Detection, Social, and Spiritual
- Bonus Proficiencies: Artistic Ability (any three), Dancing, Humanoid Grooming, Religion
- Required Proficiencies: none
- Recommended Proficiencies: Any Social proficiencies
- Forbidden Proficiencies: none
- Major: All, Charm, Divination, Healing, Necromantic, Plant, Time, Travelers
- Minor: Combat, Protection
Overview: Sune’s clergy are devoted to healing disfiguring wounds, removing scars, and promoting the church’s ideals of physical beauty. In addition Sune’s clerics act as matchmakers, etiquette experts, and art critics. The latter functions are important for roles such as spies or negotiators.
Description: Sune’s clerics are all prime physical specimens of male and female beauty and grace. The priests especially favored of Sune have red hair. Sune’s clerics do not dress simply to attract notice—they dress to hold attention as a willing captive with no hope of escape. Female clerics favor sheer, smooth gowns that show off the priestess’ figures. Males favor kilts and loose, billowing white silk shirts, if they bother wearing shirts at all. While not noted for their strength, all of these clerics are muscular and quite physically fit. Long red cloaks and hoods of red velvet are used for comfort and modesty if needed. The cloaks are reversible, with a black lining, should subtlety be necessary.
Role-Playing: Clerics of Sune are beautiful, charming people who have a complete grasp on the amount of power they have over those attracted to them. Far from being brazen, brainless, vain fools, these clerics never overdo it; they know the value of a discreet whisper, a raised eyebrow, the hint of a smile, or the “accidental” exposure of a little skin, an artful gesture that appears careless. The clerics of Sune are cunning, intelligent, diplomatic, and well versed in espionage. They are superb actors and actresses, and their best skills involve seductively coercing information out of unsuspecting NPCs.
Clerics of Sune divide “ugly” people into three categories: those that are born with unattractive appearances, those whose looks have been ruined by wounds, and those who have bad grooming habits. The clerics pity the first people, do all they can to restore the outer visages of the second, and publicly ridicule the third group of people. People will often find themselves the unwilling recipients of fashion advice, grooming tips, or general criticism. Those whose appearances cannot be improved are encouraged to hide themselves away so that the rest of society does not have to suffer from looking at them.
Sunnite are uncompromising in their sense of aesthetics. They festoon their temples and public spaces with artwork and flowers. Anything considered ugly must either be “fixed” or destroyed. Many Sunnites go so far as to burn down unsightly ghettos or smash public artworks that do not live up to their standards.
- Clerics of Sune have a +4 bonus to all reactions with NPCs of their race and a +2 bonus with all other races. This bonus increases by +1 to both ratings for every three levels of the cleric.
- All wounds that could leave a scar will never do so when healed by a cleric of Sune.
- Spells of the Charm sphere cast by a Sunite have double the normal spell duration.
- Clerics of Sune can cast Charm Person once per day.
- Starting at 5th level, a cleric of Sune can cast Regenerate once per week.
- When initially entering melee, a cleric of Sune must make a saving throw vs. paralyzation or suffer a -2 to all rolls due to attempts to protect his face from harm.
- If the cleric’s Appearance somehow drops below 16, the priest must embark on a quest to regain the lost attribute. This should take at least two months of game time, and be very challenging. Such a quest should involve beauty in some form, either the preservation, protection, or discovery of such. Until such time as the Appearance is restored, the cleric must wear a mask or veil, hiding their shame.
- Clerics of Sune cannot turn undead.
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